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The Dickinson Press
Outspoken Cramer says he's attentive to North Dakotans
Iron Eyes offers 'real world perspective'
Jacob Wetterling memorial: 'Our love for you will never die'
Live stream: Jacob Wetterling funeral service at 10 a.m. today
Giving babies eggs and nuts early may avert allergies
crime and courts
nation and world
RockPile gets bought out, expands
Sunoco, behind protested Dakota Access pipeline, tops U.S. crude spill charts
Tribal official urges respect in pipeline debate
Brady Wind farms south of Dickinson to be completed by December
Port: Burgum says Obama blocking Dakota Access Pipeline could spark recession
Engagement: Schank and Hofland
Engagement: VanDoorne and Johnson
DSU to showcase artwork by Donna Watts
How to prevent childhood obesity
Trinity: Building the future, embracing the past
Vikings beat the odds, sack Panthers big time
Twins lose 100th game; to get top draft pick
Baseball world mourns death of Miami Marlins star Fernandez
Wentz, Eagles remain unbeaten, shredding the Steelers
Golf legend Arnold Palmer dead at 87
Our View: Feds should pay for Dakota Access protest costs
Port: Marsy's Law campaign has been bizarre, insulting, inaccurate
Other Views: Mask comes off of Voter ID laws
Letter: BLM's duty is to protect tribes from wasting natural gas
Murdock: 'Clueless' Clinton spent 6 years on Senate Armed Service Committee
good bad and ugly
Regina M. Bruha
Thomas "Tom" Kuntz
Medora gears up for visitors
New tellings of old museum stories
Beach vibe in the Bakken
Sax remodels downtown building into custom and detailing center
Business steady as Platinum Motorsports becomes certified
Welcome to Bonus Stage
June 1, 2015
Hope: A Night in the “Tropics”
With the release of “Splatoon” this past week, we have yet another potential Nintendo franchise upon us. And if there's one thing Nintendo...
June 1, 2015 - 6:07pm
May 25, 2015
Patrick Hope: U Canton touch this
With the possible exception of the first “Modern Warfare,” no game has produced more clones than “Grand Theft Auto III.” After its 2001 release, open-world action games became the hot new killer app and more linear action games were forced to adapt. But do you know what’s...
May 25, 2015 - 10:08pm
May 21, 2015
Patrick Hope: Cruis’n control
I’ve often alluded to arcade games here, but never actually did a full column devoted to them. Yeah, there was the whole “Mortal Kombat” thing, but I talked mostly about the console versions there. But that changes here. While fighting games may have dominated the last real...
May 21, 2015 - 1:39am
May 11, 2015
Patrick Hope: Welcome to Preorder Bonus Stage!
Over my years of playing video games, one aspect that has progressively become a bigger and bigger deal has been preordering stuff. Before I got my video game news online, goodness knows I knew almost nothing about upcoming releases and certainly wouldn’t have gone to plunk down...
May 11, 2015 - 6:09pm
May 4, 2015
Patrick Hope: The biggest sleep
Satire is arguably one of the hardest sub-genres of comedy to pull off well. Sure, you can hit on something good, but more often than not, you’re going to get some disaster like WWE’s “Obama vs. Hillary” segment or the entirety of the “Scary Movie” franchise. This is no...
May 4, 2015 - 10:46pm
April 20, 2015
Hope: Flawless victory
I was playing “Mortal Kombat X” (which is quite good, by the way) the other night when a thought came to me. “Mortal Kombat” has managed to stay largely relevant for more than 20 years at this point while walking a thin line of innovation and staying true to what made...
April 20, 2015 - 11:39pm
April 14, 2015
Hope: Becky's Big Adventure
This was another one of those weeks when I didn't know exactly what to write about, so I randomly chose a game from my big game spreadsheet. And the wheel of fortune has chosen a game that, in retrospect, is way more interesting than it initially appeared: “Resident Evil 0.” “Resident...
April 14, 2015 - 1:01am
April 6, 2015
Patrick Hope: Targeting the right demo
It’s a fact of gaming that some aspects of the hobby are going to end up as weird, outmoded relics. Whether it’s experimental stuff like the Virtual Boy, which became a disaster as it turns out that no one outside of (or I guess in as well) 1995 bought into the whole virtual...
April 6, 2015 - 11:04pm
March 30, 2015
Patrick Hope: Jurassic snark
We’ve all had a lot of fun at the expense of the “Assassin’s Creed” series lately, what with the games becoming largely copy-and-paste yearly releases that don’t even work correctly and the nonsensical stories. It’s all quite fun. Or maybe we make fun of them because the...
March 30, 2015 - 10:37pm
March 23, 2015
Patrick Hope: Covering the basics
Back before the Internet, there were very few ways to find out about games, especially if you weren’t one of the cool kids who subscribed to Nintendo Power or some like magazine. In fact, when you showed up at Walmart or KMart (RIP), you more or less had two pieces of info on a...
March 23, 2015 - 6:27pm
March 16, 2015
Patrick Hope: Rock the Dragon
There’s this apocryphal story among English teachers that a student once complained that Shakespeare was boring because he wrote entirely in cliches. “Dragon Ball Z” is one of the anime equivalents of that. It is one of the pioneers of insanely long fights, energy blasts as...
March 16, 2015 - 6:55pm
March 9, 2015
Patrick Hope: The game dreams are made of
From the first time she walked into my office, I knew that “L.A. Noire” was trouble. A lot of those open-world Rockstar broads had passed through over the years, but she was different. She wasn’t just interested in fun and games, if you know what I mean. Oh, she promised me...
March 9, 2015 - 11:00pm
March 2, 2015
Ars longa, game brevis: ‘The Order: 1886’ begs question 'How long should a game really be?'
One of the first real gaming kerfuffles of 2015 involved one of its first big releases, “The Order: 1886,” and its purported short length....
March 2, 2015 - 6:14pm
February 16, 2015
The undiscovered ‘Country’
The 16-bit era was a golden age for 2-D platformers, and few series were more golden than “Donkey Kong Country.” In 1994, the adventures of Donkey and Diddy put creator Rare on the map and then the company topped itself the next year with “Donkey Kong Country 2: Diddy’s Kong...
February 16, 2015 - 6:55pm
February 2, 2015
Patrick Hope: Love in the Time of Apocalypse
We’re at the end of what passes for my retrospective on the Nintendo 64 “Zelda” games with a specific series of events from “Majora’s...
February 2, 2015 - 6:46pm